PM3.6 - Game & Watch - Subaction - CapturePulledHi

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Stats

IASA: None
Subaction Index: 0x7e

Scripts

Main

  1. BoolVariableSetFalse { variable: LongtermAccessBool (0x72) }

GFX

    SFX

    1. AsyncWait(2.0)

    Other

    1. Subroutine(0x23ca0)